Network  May 31, 2002

Feature Articles
Decks to Beat


Tournament Report


The Tome

Living Force
  - by Shawn Chang

This deck from Norway was done pretty well, coming in 3rd at Norway’s Nationals. What make's this deck good is many things. It has only 20 lands just like old school magic used to be like, so the chances of you flooding are very slim. The use of madness, careful study and the like makes the deck fast and very aggressive.

2002 Norway Nationals 3rd Place
Bjorn Petter Jocumsen
Main Deck Sideboard

7 Forest
9 Island
4 Yavimaya Coast

4 Basking Rootwalla
4 Merfolk Looter
4 Nimble Mongoose
1 Thought Devourer
4 Wild Mongrel
4 Arrogant Wurm

4 Careful Study
4 Circular Logic
3 Roar of the Wurm
4 Standstill
3 Unsummon
1 Upheaval

2 Call of the Herd
3 Compost
3 Disrupt
2 Llawan, Cephalid Empress
1 Persuasion
2 Unnatural Selection
2 Upheaval

As you can see a lot of this deck is OBC so you can convert this with ease.

“Tempo Beats”
Shawn Chang

10 Forest
10 Island

4 Basking Rootwalla
4 Nimble Mongoose
1 Thought Devourer
4 Wild Mongrel
3 Arrogant Wurm
4 Wearbear

4 Careful Study
4 Circular Logic
3 Roar of the Wurm
2 Standstill
4 Aether Burst
1 Upheaval

I tried this deck Vs like the mono black decks and other g/u decks that ran compulsion like Ken Ho did at Osaka. It did very well, cheap creatures and fast madness because of mongrel/careful study meant that it could get out bigger quicker. And just overran your opponent. But sometimes it just got into a creature lock and only a Thought Devourer or Upheaval could do any damage and with judgment coming out I thought of a new plan to break this creature lock down and make it better.

“Living Force”
Shawn Chang

4 sungrass prairie
6 forests
10 islands
3 riftstone portal

3 werebear
4 wild mongrel
2 mystic enforcer
1 thought devourer
4 basking rootwalla
3 arrogant wurm

3 careful study
4 living wish
4 aether burst
4 standstill
1 upheaval
2 roar of the wurm
2 aura graft

1 mystic enforcer
1 llawan, cephalid empress
1 aboshan, cephalid emperor
1 wonder
3 nantuko blightcutter
3 moments peace
1 upheaval
2 persuasion
1 aura graft
1 thought devourer

Ah now this deck is devastating, using the ability to be able to go fast and hard, and then still being about to come out with the beasts. I’ll do a card for card info and tell you about the deck and might clue you in and why I put these cards in and why so many or few.

Lands: The land base is a bit heavier because it is now 3 color and I put more island than any other land cause of riftstone portal, this card is great for this deck, once you have an island and one or two more lands, you can ditch it to mongrel and you have all 3 colors you need for your deck

Werebear: pretty simple, comes out fast, helps mana base and can be a big body later.

Wild Mongrel: A core of the deck, madness and fast hitter.

Mystic Enforcer: Helps out with creature lock as he becomes a big 6/6 flyer with pro black, can’t go wrong with this guy.

Thought Devourer: Fast flying beatstick, you can even play him 4 turn go down to 3 card by discarding rootwalla or roar of the wurm.

Basking Rootwalla/arrogant wurm: Beatsticks…nuff said

Careful Study: Threshold, gets out madness, improves your hand.

Aether burst/standstill/upheaval: all don’t need explanation.

Living Wish: this card is amazing! You can get wonder, pitch it to mongrel and you have a flying army. Get Aboshan so you can lock the board. Get Llawan Vs blue decks. I think your starting to get the picture here.

Aura Graft: This card I thought about putting in, it serves a couple of purposes. 1) Squirrel Nest is a pain and this deck can’t do much about it but upheaval. 2) With judgment coming in a lot of aggressive decks will be playing Elephant Guide. 3) Someone might have tech and put in random stuff. This card is still questionable but if you steal something good, you won’t be complaining.

The Sideboard can be tweaked a little more and in a lot of games your main deck won’t change much, cause most of the 1 of in your SB stay there cause you can living wish them out. But other things like Blightcutter there are 3 of, so you might side in 2 and leave one in SB so you can wish it out.

Things that could make main or sideboard that I haven’t put in are.

Elephant guide…I rather have standstill and draw cards.

Nimble Mongoose…Changed deck so it’s more flexible and a 1/1 untargetable isn’t too great

Glory…cause I have no plains

Mirari’s Wake…Too expensive and casting costs of my cards are already quite cheap and I don’t need more mana except for upheaval.

Call of the Herd…This could become an inclusion but I want 3rd turn arrogant wurm, flashback roar is so much better.

Circular Logic…I felt like going more beatdown so I took them out. Could easily be put back in.

I am sure I have missed out more. Play with it and see how you like it.

I welcome all feed back and you can email me at

All content © 2001-2003 "The Tome" & contributing writers